<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-29573591</atom:id><lastBuildDate>Fri, 01 Feb 2008 06:45:52 +0000</lastBuildDate><title>IDE64 News</title><description/><link>http://news.ide64.org/</link><managingEditor>Josef</managingEditor><generator>Blogger</generator><openSearch:totalResults>14</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-5575826892239169606</guid><pubDate>Fri, 01 Feb 2008 06:37:00 +0000</pubDate><atom:updated>2008-02-01T06:45:52.320Z</atom:updated><title>IDEDOS 20080201 (0.90 patch 38)</title><description>Another bugfix release with this changes:&lt;br /&gt;&lt;ul&gt;&lt;br /&gt;&lt;li&gt;Monitor raster line 0 interrupt was not detected&lt;br /&gt;&lt;li&gt;Fixed error message sector number part (broke in 20070919)&lt;br /&gt;&lt;li&gt;Added the G-D command&lt;br /&gt;&lt;/ul&gt;&lt;br /&gt;Due to size optimizations now it was possible to use the better allocation algorithm used in the C64 version for the SuperCPU too.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://idedos.ide64.org/"&gt;http://idedos.ide64.org/&lt;/a&gt;</description><link>http://news.ide64.org/2008/02/idedos-20080201-090-patch-38.html</link><author>soci</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-4676567766623700003</guid><pubDate>Mon, 14 Jan 2008 13:19:00 +0000</pubDate><atom:updated>2008-01-14T14:08:18.775Z</atom:updated><title>IDE64 V4 - development continues II.</title><description>First of all, IDE64 Project staff would like to wish you the best in the year 2008. Although the last year we didn't release the IDE64 V4, the main development work was finished. We enjoy many hours working on IDE64, hope you will like the new design, stability, speed improvements and many new features.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://news.ide64.org/uploaded_images/ide41usbb-739231.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://news.ide64.org/uploaded_images/ide41usbb-739227.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;You should look forward to the USB device. Just not to confuse or disappoint you later, IDE64 won't act like mass storage device from the PC side, but offers stable and easy way to implement PCLink and offers the alternative to the current parallel cable connection.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://news.ide64.org/uploaded_images/ide41button-735223.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://news.ide64.org/uploaded_images/ide41button-735217.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;That's all for now, there are still many unanswered  mails in our mailbox so if you didn't receive any reply, please be sure we will let you know when IDE64 will be back on the market. :-)&lt;br /&gt;IDE64 Staff</description><link>http://news.ide64.org/2008/01/ide64-v4-development-continues-ii.html</link><author>Josef</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-1797335838906308255</guid><pubDate>Sun, 02 Dec 2007 19:33:00 +0000</pubDate><atom:updated>2007-12-02T19:37:24.298Z</atom:updated><title>IDEDOS 20071202 (0.90 patch 37)</title><description>The BRK breakpoint handling was broken in the monitor since 20070919, and the monitor could start with a garbage screen after exiting with a reset.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://idedos.ide64.org/"&gt;http://idedos.ide64.org/&lt;/a&gt;</description><link>http://news.ide64.org/2007/12/idedos-20071202-090-patch-37.html</link><author>soci</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-4212094901074737972</guid><pubDate>Fri, 30 Nov 2007 08:17:00 +0000</pubDate><atom:updated>2007-11-30T08:40:59.086Z</atom:updated><title>IDEDOS 20071128 (0.90 patch 36)</title><description>Fixed a regression of the IDEDOS 20070919 release, which is most visible when enabling "CMD emulation" in setup, but could cause also some yet unknown bugs.&lt;br /&gt;&lt;br /&gt;The IDE64 user's guide got a small update as well, mostly layout changes.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://idedos.ide64.org"&gt;http://idedos.ide64.org&lt;/a&gt;</description><link>http://news.ide64.org/2007/11/idedos-20071128-090-patch-36.html</link><author>soci</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-1788002111938572424</guid><pubDate>Wed, 19 Sep 2007 13:45:00 +0000</pubDate><atom:updated>2007-09-19T14:18:48.784Z</atom:updated><title>IDEDOS 20070919 (0.90 patch 35)</title><description>What's new?&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;b&gt;Optimized PC64 pclink transfer&lt;/b&gt;&lt;br /&gt;Ca. 1.5x save and 1.2x load speed.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Manager and setup keep PA2 high on user port&lt;br /&gt;&lt;/b&gt;PC64 ideserv was using 100% cpu when the manager or setup was active&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;Better device detection&lt;/b&gt;&lt;br /&gt;Some devices failed to be detected, especially on poweron.&lt;/li&gt;&lt;li&gt;&lt;b&gt;2048 byte dir bug on CD&lt;/b&gt;&lt;br /&gt;The directory listing was messed up when the directory fully filled up a sector.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Wait on drive to become ready after disk insert&lt;br /&gt;&lt;/b&gt;IDEDOS could already automatically close the CD tray on access, but then usually a drive not ready error came. Not anymore.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Caching of tree path&lt;br /&gt;&lt;/b&gt;Big files (500K+) can have deep tree stucture for indexing on CFS. Now only the last few sectors are read, the rest of the tree is cached. Slightly faster seeking and sequential read.&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;b&gt;PC64 slow transfer mode&lt;br /&gt;&lt;/b&gt;Special protocol for PC64 cables without the FLAG line. Slightly slower (ca. 0.8x) read performance. Needs new ideserv.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Manually restorable freeze/zero points in monitor&lt;br /&gt;&lt;/b&gt;Normally freeze and zero points are restored when they are executed. Now it's possible to remove them.&lt;/li&gt;&lt;li&gt;&lt;b&gt;SCPU optimization toggle works now&lt;br /&gt;&lt;/b&gt;The control+leftarrow combination is not disabled anymore when the function keys are active.&lt;/li&gt;&lt;li&gt;&lt;b&gt;Monitor screen remembered&lt;br /&gt;&lt;/b&gt;The monitor screen is remembered across invocations. Can be used as a notepad.&lt;br /&gt;&lt;/li&gt;&lt;/ul&gt;Also the IDE64 user's guide was updated to reflect the changes.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://idedos.ide64.org"&gt;http://idedos.ide64.org&lt;/a&gt;</description><link>http://news.ide64.org/2007/09/idedos-20070919-090-patch-35.html</link><author>soci</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-2354626686862682635</guid><pubDate>Wed, 01 Aug 2007 18:23:00 +0000</pubDate><atom:updated>2007-08-01T18:27:30.505Z</atom:updated><title>IDE64 V4 - development continues</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://news.ide64.org/uploaded_images/workplace07-746209.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://news.ide64.org/uploaded_images/workplace07-746204.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;We (IDE64 staff) would like to thank to all of you who are still (long time) waiting for the &lt;span lang="en-US"&gt;release&lt;/span&gt; of the new IDE64 V4.&lt;br /&gt;At this time, we are making the stability tests, measurements and fixes, it means we need to be sure that IDE64 will work with all ATA/ATAPI and Compact Flash devices. Hope we will succeed soon.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://news.ide64.org/uploaded_images/ide64v4tests-757244.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://news.ide64.org/uploaded_images/ide64v4tests-757237.jpg" border="0" alt="" /&gt;&lt;/a&gt;</description><link>http://news.ide64.org/2007/08/ide64-v4-development-continues.html</link><author>Josef</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-77041694388324125</guid><pubDate>Mon, 04 Jun 2007 10:07:00 +0000</pubDate><atom:updated>2007-06-04T10:27:45.655Z</atom:updated><title>Ultima 3, 4, 5 fixes available</title><description>Thanks to Dan, Ultima 3, 4, 5 IDE64 fixes are available at: &lt;br/&gt;&lt;a href="ftp://c64.rulez.org/pub/c64/IDE64/Games/"&gt;ftp://c64.rulez.org/pub/c64/IDE64/Games/&lt;/a&gt;</description><link>http://news.ide64.org/2007/06/ultima-3-4-5-fixes-available.html</link><author>Josef</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-1758588292612318968</guid><pubDate>Mon, 21 May 2007 14:09:00 +0000</pubDate><atom:updated>2007-05-21T17:19:35.607Z</atom:updated><title>IDE64 V4 Prototype</title><description>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://news.ide64.org/uploaded_images/ide64v4_400-700991.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://news.ide64.org/uploaded_images/ide64v4_400-700983.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;As you can see in the picture the IDE64 V4 prototype is ready. Although there are still some work need to be done before it will be finished, we would like to present one of the major improvement which is increased &lt;span style="text-decoration: underline;"&gt; &lt;/span&gt;&lt;a href="http://news.ide64.org/ide64_v4_sp.gif"&gt;performance.&lt;/a&gt;&lt;br /&gt;The IDE64 V4 is faster by 16% than IDE64 V3.x and even 37% faster than RamLink while loading the same amount of data.&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255); font-weight: bold;"&gt;We would like to thanks to all C64 users (who asked us about IDE64 availability) for the patience. We are sorry IDE64 is not available at the moment. &lt;/span&gt;</description><link>http://news.ide64.org/2007/05/ide64-v4-prototype.html</link><author>Josef</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-116827202936534289</guid><pubDate>Mon, 08 Jan 2007 15:58:00 +0000</pubDate><atom:updated>2007-01-08T16:01:45.750Z</atom:updated><title>Happy New Year</title><description>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://news.ide64.org/uploaded_images/ide4_pre2s-772413.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://news.ide64.org/uploaded_images/ide4_pre2s-769166.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;Happy New Year from the IDE64 staff.&lt;/span&gt;&lt;br /&gt;Hopefully we will release IDE64 V4 later this year!&lt;br /&gt;&lt;span style="color: rgb(51, 102, 255);"&gt;Thanks for the patience to all who asked as about the IDE64 availability and did not get answer yet.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;</description><link>http://news.ide64.org/2007/01/happy-new-year.html</link><author>Josef</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-116315397429013705</guid><pubDate>Fri, 10 Nov 2006 10:13:00 +0000</pubDate><atom:updated>2006-11-10T10:22:11.216Z</atom:updated><title>IDEDOS 20061110 (0.90 patch 31)</title><description>This release adds EPCLink support, which means that now it's possible to use a ETFE or RR-Net card for highspeed transfers through the IDEDOS PCLink network drive. Reading speed reaches up to 40 kB/s (writing at 20 kB/s), which makes burning CDs for huge data transfers pointless. Unfortunately currently it's not so easy to get an ETFE card or connect RR-Net simply (RR+RR-Net+portexpander), but let's hope this will change soon ;)&lt;br /&gt;&lt;br /&gt;&lt;a href="http://idedos.ide64.org/"&gt;http://idedos.ide64.org/&lt;/a&gt;</description><link>http://news.ide64.org/2006/11/idedos-20061110-090-patch-31.html</link><author>soci</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-115403207341899773</guid><pubDate>Thu, 27 Jul 2006 20:21:00 +0000</pubDate><atom:updated>2006-07-27T20:27:53.426Z</atom:updated><title>IDEDOS 20060728 (0.90 patch 30)</title><description>I've just recently noticed that the depacker of DT79 crashes when IDEDOS is enabled. Now this won't happen anymore.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://idedos.ide64.org/"&gt;http://idedos.ide64.org/&lt;/a&gt;</description><link>http://news.ide64.org/2006/07/idedos-20060728-090-patch-30.html</link><author>soci</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-115289629568559563</guid><pubDate>Fri, 14 Jul 2006 16:45:00 +0000</pubDate><atom:updated>2006-07-15T18:49:53.336Z</atom:updated><title>IDEDOS 20060714 (0.90 patch 29)</title><description>I could finally fix the slow character I/O on SCPU, it's now above 30KB/s with CHRIN and 25KB/s with CHROUT, instead of the 11KB/s until now. I hope it'll still work on non 2.04 SuperCPUs. Also the XPCLink reading performance was improved a little bit.&lt;br /&gt;&lt;br /&gt;There were no other changes, if you do not use SuperCPU or XPCLink then there's no point to upgrade from the previous release (20060604 0.90 patch 27).&lt;br /&gt;&lt;br /&gt;&lt;a href="http://idedos.ide64.org/"&gt;http://idedos.ide64.org/&lt;/a&gt;</description><link>http://news.ide64.org/2006/07/idedos-20060714-090-patch-29.html</link><author>soci</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-115264276014456394</guid><pubDate>Tue, 11 Jul 2006 18:21:00 +0000</pubDate><atom:updated>2006-07-11T18:32:40.176Z</atom:updated><title>MUFLI-editor v1.0 fixed for IDE64</title><description>Crossbow just surprised us with an improved ufli format, called mufli. The original editor could load and save to IDE64, I've just fixed the directory listing (which was serial bus specific) and removed the hardcoded device number, so no CHANGE command is needed.&lt;br /&gt;&lt;br /&gt;&lt;a href="ftp://c64.rulez.org/pub/c64/IDE64/Tools/Graphics/MUFLI_editor_v1.0.zip"&gt;MUFLI_editor_v1.0.zip&lt;/a&gt;</description><link>http://news.ide64.org/2006/07/mufli-editor-v10-fixed-for-ide64.html</link><author>soci</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-29573591.post-115006866655769410</guid><pubDate>Sun, 11 Jun 2006 23:29:00 +0000</pubDate><atom:updated>2006-06-12T00:13:02.370Z</atom:updated><title>IDE64 News notice</title><description>IDE64 News is migrating to new system.&lt;br /&gt;Thank you for your understanding.&lt;br /&gt;IDE64 Staff</description><link>http://news.ide64.org/2006/06/ide64-news-notice.html</link><author>Josef</author></item></channel></rss>